STAIANO, A. E.; ADAMS, M. A.; NORMAN, G. J. Motivation for exergame play inventory: Construct validity and relationship to game play. Cyberpsychology: Journal of Psychosocial Research on Cyberspace, [S. l.], v. 13, n. 3, p. Article 7, 2019. DOI: 10.5817/CP2019-3-7. Disponível em: https://cyberpsychology.eu/article/view/12262. Acesso em: 24 dec. 2024.