RIVERO, F. J.; MUELA, I.; NAVAS, J. F.; BLANCO, I.; MARTÍN-PÉREZ, C.; RODAS, J. A.; JARA-RIZZO, M. F.; BREVERS, D.; PERALES, J. C. The role of negative and positive urgency in the relationship between craving and symptoms of problematic video game use. Cyberpsychology: Journal of Psychosocial Research on Cyberspace, [S. l.], v. 17, n. 3, p. Article 4, 2023. DOI: 10.5817/CP2023-3-4. Disponível em: https://cyberpsychology.eu/article/view/32975. Acesso em: 14 oct. 2024.